Physically-based simulation of time-varying material changes in an alley way scene that change an object's shape and appearance.

I am an Assistant Professor at the Institute for Simulation and Training at the University of Central Florida in Orlando, Florida. I am orginally from Philadelphia.

My current research focuses on the transdisciplinary digital design of smart sustainable architecture. I work on high dimensional light transport problems, such as complex illumination, material appearance, physically-based simulation, and spectral rendering, which facilitate a unique approach to provide both more accurate simulations and efficient algorithms for simulating sustainable architecture and smart buildings. I research advanced numeric simulations that derive a building’s daylighting behavior, thermal performance, and material properties. I develop novel approaches for simulating, manipulating, and physically realizing sustainable designs in all phases of a building’s lifecycle. This research directly impacts smart-building design, smart-cities, early-stage design, and retrofitting buildings.

I had the pleasure to be mentored by Donald Greenberg as a Research Associate and Post-Doctoral Fellow at Cornell University in the Program of Computer Graphics. I completed my Ph.D. at the Department of Computer and Information Science, University of Pennsylvania, where I was advised by Norman Badler. While at Penn, I ran the SIG Center for Computer Graphics serving as the Associate Director for three years. I also was a full lecturer in the Department of Computer and Information Science. I had the pleasure of teaching and advising the amazing students in Penn's Digital Media Design Undergraduate Program and Computer Graphics and Game Technology Master Program.


2018.09.01: Two papers at Advanced Building Skins, have been accepted!

2018.08.10: Our I/ITSEC paper Temporal IR Energy Maps for Training..., has been accepted!

2018.02.22: Our SGICHI paper RoMA Interactive Fabrication with AR..., has been accepted!

2017.10.01: Our EUROGRAPHICS GCH paper: Accurate Soil and Mudbrick BRDF Models..., has been accepted!

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I solve physically - based light transport and material simulations.

Sustainable design

Inter-disciplinary approach grounded in Computer Science.


I design and build custom measurement hardware.


Want more information - view my Curriculum Vitae [PDF]